The gaming industry is no stranger to niche hardware implementations and devices that have failed to capture consumer attention. The most obvious example of this is the repeated failure of 3D gaming to gain traction with consumers. The earliest version of 3D tech that I can remember was Nintendo’s Virtual Boy console. Years later we
Category: Gaming
My very first post was an Escape from Tarkov review. Tarkov, at the time, was a niche game, but as it was one of my favourite shooters, I thought it would be an interesting debut to the Coil platform. Escape from Tarkov’s popularity has since exploded, and it now regularly tops the viewer count list
In a blog post released on November 8, 2019, Josh Sawyer of Obsidian Entertainment indicated that the RPG series Pillars of Eternity may not see another sequel due to the poor sales of Pillars of Eternity II: Dreadfire. Sawyer suggests that Obsidian would be hesitant to fund another sequel without knowing why Dreadfire sold so
I have been playing around with Stadia, Google’s cloud gaming platform for the past week. The games are run on a high-end computer in the cloud, rather than a player owned console or gaming PC. Stadia functions more like Netflix than traditional download, install, and play services that are currently found across a variety of
Legends of Runeterra is a collectible card game (CCG) by the makers of League of Legends. It is currently in beta, but players can try to gain access by registering on the game’s website. Like other CCG games, players can purchase and earn cards by battling other players in the various game modes. Cards are
The Outer Worlds is a strange game to categorize. It plays like a generic first-person shooter, but there’s also the skeleton of a role-playing game buried deep inside. It has some of the typical stat rolls you would expect from an Obsidian game – skills like charisma or intimidation can be used to influence characters,
There are so few pleasant surprises in life, and Disco Elysium is one of them. It reminds me of old role-playing games like Planescape Torment and Baldur’s Gate — strong narrative-driven games that are rarely released by big development studios today. Since the slow digestion of Bioware by Electronic Arts, I haven’t had game scratch
*On Oct. 16, 2019, the developers of Gods Unchained published a blog that outlines upcoming improvements to their card minting process. The information contained below about network transaction costs will no longer be accurate once those changes are implemented.* Gods Unchained is a collectible card game (CCG) that gives players the option to store their
Give me loot or give me death. I want guns – shiny and fantastical, shotguns that shoot rockets and pistols that shoot mini-nukes. I want cosmetics that shine and glow, grenades that hover and bounce and spin. I can’t get enough of the loot. Borderlands 3 adds personality to the tedium of loot grind games.
Have you ever wanted to like a game so badly that you hop on social media and blast anyone who dares to question whether your favorite game will have severe performance issues at launch? Have you so convinced yourself that something will be good, before having even tried it, that any negative news, like a