Category: Gaming

Buyer Beware: NFT Gaming Projects Flock to the XRPL

woman using virtual reality goggles

VerseX is an XRPL-powered Metaverse shopping, social, and gaming platform. It features a virtual-reality mall and integrated play-to-earn activities. The platform has two main tokens. $XVR is the platform’s native currency and governance token. And $XMEN (which definitely won’t ruffle feathers at Marvel) is the platform’s early investor token. Despite my repeated insistence on Twitter,

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Ripple’s Gaming Juggernaut

a woman playing a video game

Ripple’s blockchain investment wing has funded some promising projects over the years, but the one that I’m most excited about is Forte. Forte is a blockchain-based gaming marketplace that allows developers to integrate decentralized marketplace features into their emergent gameplay experiences. Back in 2020, Forte announced a partnership with the Will Wright chaired Gallium Studios.

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XRP Expands Into $300 Billion Gaming Industry

home studio with modern professional audio equipment and monitors

Private permissioned sidechains on the XRP Ledger are two months away. Federated sidechains are 6-9 months away. Gaming worlds may eventually plug into the XRP ecosystem using hooks and federated sidechains. Games are already implementing basic blockchain features into their digital worlds. Fully-fledged market economies are soon to follow. The Forte blockchain is a Ripple

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Xbox Series X vs. Xbox Series S: 4k gaming vs. high FPS

Microsoft will soon release two different versions of their next-gen gaming console. The Xbox Series X ($499) is the full-powered 4k variant, and the Series S ($299) is the smaller, and less powerful, 1440p gaming box. Some publications have described the Xbox Series S as the budget variant of Microsoft’s next-gen consoles, but I feel

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Valorant Review

The modern era is peculiar. Technology is overly complex, poorly constructed, and unreliable. Engineered obsolescence is built into the gadgets we buy, and consumers are cajoled into purchasing ever more expensive warranties for systems that are designed to fail. Video games are no different. Server architecture, reliability, and gameplay have been sliding ever downward as

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